ContributionsMost RecentMost LikesSolutionsRe: What are you watching now? I just finished watching a YouTube that had all the cut scenes from DOOM: Eternal the game. It looked good, now I don't have to pay to play it. It's great being able to experience games vicariously so you don't have to spend money unnecessarily. Re: IPv6 support on Virgin media thelem wrote: Shelke wrote: Shared IPV4 is a nightmare for many reasons. You can't host, can't game properly when games need port forwarding. And if someone else behind the shared IP does dodgy things they would end up getting everyone behind that IP banned along with them, GG. Those are all problems caused by the game / website not supporting IPv6, they need to be fixed by the game / website makers. I'm not interested in IPV6, what I am interested in this outlook of stick lots of customers behind a single IP address and thinking that it will work. Say you have 29,000 customers natted behind the IP 1.2.3.4. All it takes is one person to say get their self banned on Sony's PSN and that will ban all the other customers who will be stuck with the natted IP for 4+ years because VM IP leases are very sticky. And couple that with how big companies are linking together on abuse issues, one IP ban on Sony PSN under a natted IP could lead to other companies like netflix, googles' youtube etc banning that IP too. And I do want to be able to host over IPV4 when I need it. Literally moving back towards natting IPs is like saying let's all go back to living like it's the 80s. Regressive move. The adding of IPV6 shouldn't interfere with how IPV4 is allocated to hubs now. They should be isolated systems. Re: IPv6 support on Virgin media ravenstar68 if they did do a public rollout like that I'd be posting ASAP to be reverted back to IPV4 only. I could are less about IPV6, the whole attitude of "ooh, IPV6, SHINY, roll it out." Is like the people who demanded 4K content from VM two years when 4K is only a temp stop before 8K tvs and no provider had any 4K content either. Aka the 'early adopters' only thinking of their base line, not the bigger picture. What matters to me is ease of accessibility plus ease of hosting your own things. Right now that is best done over IPV4 with your own unique IPV4 assigned and that's not going to change for a very long time (talking 6+ years easily here.) Re: IPv6 support on Virgin media VM definitely need to keep assigning unique IPV4 addresses to their customers hubs, even with IPV6 enabled. Shared IPV4 is a nightmare for many reasons. You can't host, can't game properly when games need port forwarding. And if someone else behind the shared IP does dodgy things they would end up getting everyone behind that IP banned along with them, GG. VM have no problems with IPV4, all they need to do is toggle on IPV6 along side without doing any IPV4 adjustments. Re: What are you watching now? I'm watching this forum :cathappy: Re: IPv6 support on Virgin media VMCopperUser wrote: Strange enough that... MIT sold off a large (unused) block so they could fully pay for their IPv6 conversion. But we should never use all of our IPv6. Not before humanity dies that is. Well that's good. If all the companies who got larger than what they needed IPV4 wise just sold it off now in a flash sale. It would push back the need for IPV6 quite a bit further. The problem we're experiencing now is because of an artificial shortage made possible by giving them too freely away in the beginning. They had the mindset they do now, that there was no possible way to run out. But they were proven wrong and will be proven wrong again with IPV6. Humans never learn from their mistakes. With humans, they consume, whether it be media, trends, whatever. There's nothing too big for humanity to run short off. And more Internet tech will continue to slip into homes leading to the standard home in the near future to having thousands of internet connected devices simultaneously. Homes already commonly have hundreds of Internet connected devices. And that's not even talking smart homes where every facet of them will be online and internet connected+controlled vehicles etc Edit: line adjusted. Re: IPv6 support on Virgin media Historically speaking in the beginning IPv4 allocations were being given out far too casually, it was like "Hello small company A, you have 500 employees and 20 computers so we're giving you 10,000,000 IPV4 addresses!" No foresight what so ever about shortage and many companies who never did and still don't are still sat on tens of millions of never ever used IPv4 addresses tot his very day. Kind of looks like to me that they are repeating the same thing with IPV6, under-estimating how many devices people will have at home. Come 10 years from now, homes will have every single device online with their own built in web server each, including the kids alarm clocks etc. And about the year 2050 we may face the same situation, but the demand would be for the move to IPV7 to complete because people got too large IPV6 assignments in the 2020s. Anyway, not entirely about IPV6, but just felt like posting about how IP allocation in the beginnings seems to lack foresight and often grossly underestimates how need will boom beyond what they could barely grasp. Re: Brits Remain Unaware Of Mobile Security Risks Not surprising really. Smartphones are powerful computing devices. Then add in that people rely on mobile banking a lot now, it makes them a 'juicy' target so to speak. The more people invest their life and activities into smart phones the more those devices will be targeted. By both cyber criminals and thieves on the streets. Unsecured / public WiFi will always be a tropth for people running packet sniffer programs. In the case of Android, the Android archictecture has a long chain which makes updating most Android phones impossible. Meaning they become permanent security risks within a year of purchase. Also, the vetting of apps going into the Google Play Store is very weak. White hat researchers have shown repeatedly how easy it is to upload booby-trapped apps with viruses, trojans and redirect downloaders included in them. Unlike Apple's IOS setup which pushes updates out globally to all supported models at the same time. Ease of use and things are kept up to date and secure. The IOS app store has tighter vetting too. Re: We ❤ Racing Games My favorite racing games are old school ones, specifically one's for the Sega Saturn. Like: Sega Rally Championship, Manx TT Super Bike, Daytona USA, Wipeout 2097. And if you're looking for exceptionally unique retro racing game go with Virtual Racing, Wiki link: https://en.wikipedia.org/wiki/Virtua_Racing Re: We ❤ Fighting Games I never really got around to trying Tekken. I did play a Soul Calibur game I think though. Street Fighter 2 was cool, but I was more of a Mortal Kombat fan up until Mortal Kombat Trilogy. If you haven't played Ultimate Mortal Kombat 3 for the Genesis John you should. In my opinion it was the best of the 2D versions, with a massive character roster, lots of levels and features. After Mortal Kombat moved to the pseudo (fake 3d) fighting genre I lost interest in it.