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legacy1
Alessandro Volta
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Message 11 of 14
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Re: Hub 3.0 Port Forwarding issue - Not saving changes


@Ernie_C wrote:

Almost certainly a Hub 3.0 firmware bug.


Never going to be fixed

 

 

 

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Chaoscontrol
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Message 12 of 14
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Re: Hub 3.0 Port Forwarding issue - Not saving changes

Nice, so how are we supposed to open ports in this router? What's the alternative?
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ProBlunder
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Message 13 of 14
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Re: Hub 3.0 Port Forwarding issue - Not saving changes

Hi Chaoscontrol. As Ernie_C said it must be a bug. I also used the same range as nintendo recommended and came up with the same issue as yourself..

However after coming across this youtube video:

https://www.youtube.com/watch?v=JW7sSOQOyYE

It turns out you can get NAT type A by making 2 rules.

Rule 1 Ports: 45000 to 51000 UDP

Rule 2 Ports: 52000 to 65535 UDP

Ive done this myself and it works a treat.

Hope this helps you and others with the same issue. Hopefully VM can get this issue sorted.
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Very Insightful Person
Very Insightful Person
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Message 14 of 14
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Re: Hub 3.0 Port Forwarding issue - Not saving changes

To be frank while it may work, it's a ridiculous solution.

There's no way you should need to forward that many ports and as for the Nintendo advice of forward ports 1-65535 UDP is almost the same as putting the Nintendo Switch in the DMZ - except only forwarding UDP and not TCP connections.

Games aren't usually listening on such a wide range of ports, and it's only the ports listening for new inbound connections that need forwarding.  If you've got UPnP enabled I'd normally expect the game itself to be able to open the ports it needs.

Tim

 

As a Very Insightful Person, I'm here to share my knowledge. I don't work for Virgin Media.

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