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Hub 3 / Compal CH7465-LG (TG2492LG) and CGNV4 Latency Cause

Datalink
Up to speed

Good Day Ladies and Gentlemen,

Greetings from the other side of the pond, so to speak.  Over the last few weeks I've been perusing various user forums across North America and Europe for issues related to Intel Puma 6 modem latency.  Of those forums, your Hub 3 stands out as yet another Puma 6 based modem where users see continuous latency no matter what site is used or what online game is played. Considering all of the problems that are on the go, the following information should be of interest to all Hub 3, Compal CH7465-LG and Hitron CGNV4 modem users.  There is much more to post regarding this, so this is a start, to alert VM users as to the real cause of the latency and hopefully engage the VM engineering staff, via the forum staff, with Arris.  I am surprised to see that there has been no mention on this board of users from other ISPs who are suffering the exact same issues with their modems, so, this may come as a surprise to some, and possibly old news to others.

So, the short story ........

The Hub 3 / Compal CH7465-LG (TG2492LG) & Hiton CGNV4 modems are Intel Puma 6 / 6 Media Gateway (MG) based modems.  These modems exhibit high latency to the modem and high latency thru the modem.  The latency affects all IPV4 and IPV6 protocols, so it will be seen on every internet application and game.  The basic cause is the processing of the data packets thru a CPU software based process instead of thru the hardware processor / accelerator.  It appears that a higher priority task runs periodically, causing the packet processing to halt, and then resume.  This is observed as latency in applications and in ping tests to the modem and beyond.  For the last several weeks, Hitron, along with Intel and Rogers Communications in Canada have been addressing the latency issue within the Hitron CGNxxx series modems.  To date, only the IPV4 ICMP latency has been resolved.  Although this is only one protocol, it does show that a Puma 6MG modem is capable of using the hardware processor / accelerator with good results.  Currently Rogers is waiting for further firmware updates from Hitron which should include an expanded list of resolved protocol latency issues.  For Arris modems, "Netdog" an Arris engineer indicated last week that Arris was onboard to address the issue for the Arris SB6190 modem.  That should be considered as good news for any Arris modem (read Hub 3) user as Arris should be able to port those changes over to other Puma 6/6MG modems fairly quickly.  This is not a trivial exercise and will probably take several weeks to accomplish.  Note that there is no guarantee at this point that it is possible to shift all packet processing to the hardware processor / accelerator without suffering from any packet loss side effects.  Time will tell if all of the technical issues can be resolved with the current hardware included in the Puma 6/6MG chipset.  Last night, Netdog loaded beta firmware on selected test modems on the Comcast Communications network.  As this was only done last night, it's too soon to tell what this version resolves and if it was successful or not.  Netdog has contacts with staff at Comcast, Rogers, Charter and Cox Communications to fan out beta versions and modifications for testing.  I'd say its time to add Virgin Media and/or Liberty Global to that group as well.

Recent activity:

Approx three weeks ago a DSLReports user, xymox1 started a thread where he reported high latency to an Arris SB6190 and illustrated that with numerous MultiPing plots.  This is the same latency that I and other users with Rogers communications have been dealing with for months so it came as no surprise.  As well as reporting via that thread, xymox1 took it upon himself to email several staff members at Arris, Intel, Cablelabs and others.  The result of that campaign was Netdog's announcement, last week, that Arris was fully engaged at resolving the issue.  That has led to last nights release of beta firmware, although as I indicated its too early to determine what the beta firmware resolves, if anything.


The original thread that xymox1 started is here:

https://www.dslreports.com/forum/r31079834-ALL-SB6190-is-a-terrible-modem-Intel-Puma-6-MaxLinear-mis...


Yesterday, DSLReports issued a news story covering the thread:

https://www.dslreports.com/shownews/The-Arris-SB6190-Modem-Puma-6-Chipset-Have-Some-Major-Issues-138...


Today, Arris responded:

https://www.dslreports.com/shownews/Arris-Tells-us-Its-Working-With-Intel-on-SB6190-Puma6-Problems-1...


That response was also picked by Multichannel.com

http://www.multichannel.com/news/distribution/intel-arris-working-firmware-fix-sb6190-modem/409379

This is more news likely to appear in the next few days as additional tech and news staff pick up on this issue.


Hub 3 observations:

Like many others using a Puma 6/6MG modem, Hub 3 users are experiencing latency when they ping the modem, or ping a target outside of the home, game online or use low latency applications.  The common misconception is that this is Buffer Bloat. It's not. Its most likely a case of the packet processing stopping while the CPU processes a higher priority task.  The packet processing is done via the CPU no matter what mode the modem is operating in, modem mode or router mode and no matter what IPV4 or IPV6 protocol is used.  Normally, the latency is just that, latency.  The exception are UDP packets. In this case there is latency and packet loss.  The result of that is delayed and failed DNS lookups, and poor game performance for games that use UDP for player/server comms or player/player comms.


Can this be fixed?

So far, it appears that the answer is yes.  Rogers Communications issued beta firmware to a small group of test modems in October.  This version shifted the IPV4 ICMP processing from the CPU to the hardware processor / accelerator, resulting in greatly improved performance in ping latency.  At the present time we are waiting for the next version firmware which should shift other protocols over to the hardware processor / accelerator.  That can be seen in the following post:

http://communityforums.rogers.com/t5/forums/forumtopicpage/board-id/Getting_connected/message-id/369...

The details and results of last nights beta release to the Comcast group have yet to be seen.

At this point there is enough reading to keep most staff and users busy.  My intention is to post some of the history leading up to this point and instructions on how to detect the latency and packet loss.  This is not thru the use of a BQM.  I had hoped to post this all at once but events are moving much faster than I had thought they would.  For now this should suffice to get the ball rolling.

Below is a link to a post with a couple of HrPing plots from my 32 channel modem to the connected CMTS.  This shows the latency that is observed and reflects what others have posted in this forum using Pingplotter and HrPing.

https://www.dslreports.com/forum/r31106550-

HrPing is one of the freebie applications that can be used to monitor the latency to and thru the modem. 

Pingplots with Pingplotter which show the latency from my modem to the CMTS can be found in the first two to three rows of my online image library at Rogers Communications, located below.  They are essentially what the BQM would look like if you were able to zoom into the plot to the point where you could see the individual ping spikes.  Those ping spikes are common to Puma 6 and Puma 6MG modems.

http://communityforums.rogers.com/t5/media/gallerypage/user-id/829158

 

 

 [MOD EDIT: Subject heading changed to assist community]

4,478 REPLIES 4,478

j0s800
On our wavelength

Right, I did some investigating and I bet not all the people here will have thought of this. If you're sitting in a house with a couple of other people who frequently use the internet check with them about what they have turned on. I just discovered that somebody was doing an obscene amount of uploading to a cloud service ( No, it wasn't porn ). I wouldn't trust a single document to a third party because it's a great way to have files stolen but it turned out that the individual in question was doing backing up constantly and had automatic settings enabled which meant the slightest small changed caused things to upload and wreck the connection.

Be sure to check that people in the place you're staying at aren't using up a massive amount of bandwidth, I wouldn't be surprised as well if windows update and so on would end up causing these sorts of problems, so I'll be keeping an eye on things. Things seem to be fairly normal now that I've found out what's going on amazingly so it looks like I've solved at least one problem, now, whether or not the ping spikes will come back if a couple of more devices are added or if there is a maintenance we'll have to see.

Don't be afraid to be nosy if your gaming experience is being affected by inconsiderate users, check for any kind of automated bandwidth usage that people will have left on. Depending on how bad this internet connection is that we have it wouldn't surprise me if even something as simple as an anti-virus update could affect ping.

No one else is using my connection, and yes I thought of that.

 

The SH3 latency problems are widely known and have been acknowledged by intel (the manufactures of it). This problem is real and affects all modems of the puma 6 chipset.

Virgin have now (partially) acknowledged the latency problem, that is the focus of the trail firmware.

Even if you cant personally notice, it or there are other factors affecting your connection doesn't mean the problem does not exist.

Modem mode or not, over utilized or not it's still a flawed design and isn't fair we have to put up with it.

j0s800
On our wavelength

Oh yes don't get me wrong, it's just one extra thing to make doubly sure that you've ruled out everything else and virgin media can't write your problems off.

Boygroucho
On our wavelength

One of the first things I tried was disconnecting everything but my Xbox One and restarting my Hub 3.

It didn't make any discernible difference to my gaming or to my BQM.

No surprise really, as I'm mostly home alone during the day and my BQM graph looks consistently bad 24/7.

Phoned virgin yesterday, requested the new firmware and upgraded my connection

8f458846c147fd671a73bba61bcd1207bfbc2a8e

 

 

What... you just asked and they gave? Have you checked your firmware version to confirm this?

IF i have helped you, please give me kudos / mark me as helpful, thanks

Yes, I rang up yesterday while I was in work, spoke to a tech guy who ran a couple of checks and then pushed the new firmware to my hub3

I remoted in to my server and checked the hub firmware, and it shows 9.1.116.603

risc19
Well-informed

I could be wrong, but I think the new firmware is only being tested on people with 350mb connection.

 

I hope I am wrong.

 

Question:

Out of the people here that have the new firmware (9.1.116.603) are you on 350mb?

I was on 200 gamer when I rang yesterday and spoke to the tech guy.
After that, I spoke to customer service who upgraded my service to 350, so it could have been that, but the tech guy did actually say he would send the firmware.

horseman
Alessandro Volta

@risc19wrote:

I could be wrong, but I think the new firmware is only being tested on people with 350mb connection

 


Yes be re-assured - you're wrong! The rollout should be Tier agnostic...... (eg I currently only have V200 basic) ....

 


@Pyr0wrote:

Yes, I rang up yesterday while I was in work, spoke to a tech guy who ran a couple of checks and then pushed the new firmware to my hub3

I remoted in to my server and checked the hub firmware, and it shows 9.1.116.603


I suspect this should be a Production TFTP push which should be self evident from the SH3 Network Log stanza's if you can(or get time) to post it before they get overwritten? 

603 (and later further f/w versions) will likely follow and get rolled out by region/area but VM rarely specify a detailed rollout schedule by postcode/area.

Also unfortunately this only (re-prioritises and) affects ICMP Latency so for most Gaming scenario's then a more comprehensive UDP/TCP monitor is required in context of gaming server/application required.  To date no one on this thread has (YET AFAICT) provided that comprehensive detail which needs to include relevant UDP/TCP connection count (packet sizes et al) and latency to demonstrate any improvement  (that can be peer reviewed)  wrt  Gaming lag! 😞 

Thus by default (until proved otherwise) then current firmware updates don't (and debatably can't) fix Gaming issues associated with Puma (5)6(7) "maintenance overheads/cycles" inherent in CPU microcode.

The Puma6 Tool is questionable because many do not have the time/inclination/apitude/skill to ensure their own end device is booted in SAFE MODE, and solely cabled to SH3 in Modem Mode without intervening Router/Switch and also offering/posting link to associated Protocol (ala Wireshark) dumps.  😞 

Regards Tony
"Life is a Binary Inspired Turing Computed Hologram"(don't PM or @Mention me - in case ignoring you offends)
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